<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Tutorial on RawPedia</title><link>https://rawpedia.pixls.us/tags/tutorial/</link><description>Recent content in Tutorial on RawPedia</description><generator>Hugo</generator><language>en-US</language><atom:link href="https://rawpedia.pixls.us/tags/tutorial/index.xml" rel="self" type="application/rss+xml"/><item><title>01. Introduction to the "Game changer" Tutorials</title><link>https://rawpedia.pixls.us/tutorials/game_changer/introduction/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rawpedia.pixls.us/tutorials/game_changer/introduction/</guid><description>Introducing the principles and recommendations the tutorials illustrate</description></item><item><title>02. Best Shadow &amp; Highlight Techniques</title><link>https://rawpedia.pixls.us/tutorials/game_changer/shadows-highlights/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rawpedia.pixls.us/tutorials/game_changer/shadows-highlights/</guid><description>In this tutorial, we will see how to use various tools to avoid or remove artifacts, and propose a preferred solution for brightening shadows, controling highlights, and creating a dramatic effect.</description></item><item><title>03. How to process a Sunset</title><link>https://rawpedia.pixls.us/tutorials/game_changer/sunset/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rawpedia.pixls.us/tutorials/game_changer/sunset/</guid><description>Applying the &amp;lsquo;Game Changer&amp;rsquo; concepts to a sunset</description></item><item><title>04. Using LED's image</title><link>https://rawpedia.pixls.us/tutorials/game_changer/led/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rawpedia.pixls.us/tutorials/game_changer/led/</guid><description>Addressing LED lighting and spotlights</description></item><item><title>05. Mastery of Colours &amp; Film Simulation</title><link>https://rawpedia.pixls.us/tutorials/game_changer/film-simulation/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rawpedia.pixls.us/tutorials/game_changer/film-simulation/</guid><description>Demonstrate the use of the ‘Color Appearance &amp;amp; Lighting tools’ (CIECAM) for fine control of colour</description></item><item><title>06. Processing Cliffs in Variable Lighting</title><link>https://rawpedia.pixls.us/tutorials/game_changer/rocks/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rawpedia.pixls.us/tutorials/game_changer/rocks/</guid><description>Applying the Game Changer approach to a desert ravine</description></item><item><title>07. The Harvest Mouse</title><link>https://rawpedia.pixls.us/tutorials/game_changer/mouse/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rawpedia.pixls.us/tutorials/game_changer/mouse/</guid><description>Applying the Game Changer approach to a harvest mouse</description></item><item><title>08. A Young Girl, A Noisy Image</title><link>https://rawpedia.pixls.us/tutorials/game_changer/girl/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rawpedia.pixls.us/tutorials/game_changer/girl/</guid><description>Applying the Game Changer approach to a noisy portrait</description></item><item><title>09. Pagodas</title><link>https://rawpedia.pixls.us/tutorials/game_changer/pagodas/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://rawpedia.pixls.us/tutorials/game_changer/pagodas/</guid><description>Applying local contrast and clarity</description></item></channel></rss>