Game Changer Tutorials
As a reminder: all these tutorials are designed for teaching, rather than achieving the best possible result (which, by the way, is quite subjective). What I’m fairly certain of is that out-of-gamut data (here, sRGB) is handled 99% of the time, along with various artifacts. It’s very easy to create ‘flashy’ images, but these will be out of bounds.
The introduction (“What is a Game Changer”) outlines the general principles we will follow. The first tutorial, ‘Best Shadows & Highlights Techniques’, is the most detailed in its explanation of each method or tool (except for noise reduction). To keep the later tutorials from becoming too repetitive, I will assume you’ve read the first one prior to the rest. However, there are some links to the relevant sections in the other tutorials.
- 01. Introduction to the "Game changer" TutorialsIntroducing the principles and recommendations the tutorials illustrate
- 02. Best Shadow & Highlight TechniquesIn this tutorial, we will see how to use various tools to avoid or remove artifacts, and propose a preferred solution for brightening shadows, controling highlights, and creating a dramatic effect.
- 03. How to process a SunsetApplying the ‘Game Changer’ concepts to a sunset
- 04. Using LED's imageAddressing LED lighting and spotlights
- 05. Mastery of Colours & Film SimulationDemonstrate the use of the ‘Color Appearance & Lighting tools’ (CIECAM) for fine control of colour
- 06. Processing Cliffs in Variable LightingApplying the Game Changer approach to a desert ravine
- 07. The Harvest MouseApplying the Game Changer approach to a harvest mouse
- 08. A Young Girl, A Noisy ImageApplying the Game Changer approach to a noisy portrait
- 09. PagodasApplying local contrast and clarity